A space-combat adventure in the spirit of the 80s classics. Hyperwarp across the galaxy, defend your starbases and break the Selenite invasion — 100% machine code, made for the Next, at 50 or 60 Hz.
Buy · from £15 Free demo ManualIn 1901 Earth Time, alien Selenite hives were discovered infesting Federation star systems. Fortunately, the Selenites were almost wiped out within the year — by the common cold.
For centuries they have been intent on revenge for what they claim was a biological attack. Now they have launched a full invasion.
Your mission: destroy as many Selenite fighters as you can, before they surround your starbases on all four sides.

Pick a sector on the galactic chart and fly the tunnel of light there — steer through every ring.
Chart it as you go: send out probes, find stars, moons and the battle groups hunting your starbases.
Twin phasers, homing torpedoes, an attack computer — and shields that only hold so long.
Beam your robot down into Selenite bases: stun the aliens, find the key cards, free the prisoners.
Track down the Selenite mothership and its commander — if you can get through their defences.
Collect coins and dark energy crystals; spend them at your starbases on repairs and upgrades.
Novice to Commander, plus a training mode to sharpen your skills. Earn your rating and achievements.
Written for the ZX Spectrum Next: Layer 2, hardware sprites, the copper — at full speed, 50 Hz or 60 Hz.

The cockpit: a Selenite fighter in your sights.

The Selenite mothership, behind its shield ring.

Hyperwarp: the tunnel of rings to another sector.

The galactic chart: battle groups closing on your starbases.

Inside a moon base: the robot's view, its map and key cards.

In the thick of it: Selenites breaking up under fire.

Every level is a bigger galaxy and a tougher fight. Your rating at the end of each mission depends on how many Selenites you destroyed, how fast, and how many starbases you saved.
Try it first: download RetroStar for the ZX Spectrum Next — a 10-minute demo until it's registered, then the full game.
A registration code by email, the moment you've paid. Worldwide.
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The box, the printed manual and a registration card, posted by Royal Mail Tracked 48.
plus £5 postage · UK addresses only · dispatched within 14 days (usually within 3 working days)
Boxed copies are sold by Kage Games Limited, paid through PayPal. See the terms for delivery and returns.
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